001/* 002 * BioJava development code 003 * 004 * This code may be freely distributed and modified under the 005 * terms of the GNU Lesser General Public Licence. This should 006 * be distributed with the code. If you do not have a copy, 007 * see: 008 * 009 * http://www.gnu.org/copyleft/lesser.html 010 * 011 * Copyright for this code is held jointly by the individual 012 * authors. These should be listed in @author doc comments. 013 * 014 * For more information on the BioJava project and its aims, 015 * or to join the biojava-l mailing list, visit the home page 016 * at: 017 * 018 * http://www.biojava.org/ 019 * 020 */ 021 022 023package org.biojava.bio.gui; 024 025import java.awt.Paint; 026 027import org.biojava.bio.symbol.IllegalSymbolException; 028import org.biojava.bio.symbol.Symbol; 029 030/** 031 * The interface for things that say how to paint a symbol. 032 * <p> 033 * Given a symbol, this allows you to get the color to outline or fill the 034 * glyphs for rendering the symbol. This may be something as simple as colouring 035 * dots on a scatter-plot, or labeling a key, or it may be as complicated as 036 * sequence logos. 037 * 038 * @author Matthew Pocock 039 */ 040public interface SymbolStyle { 041 /** 042 * Return the outline paint for a symbol. 043 * 044 * @param s the symbol to outline 045 * @return the Paint to use 046 * @throws IllegalSymbolException if this SymbolStyle can not handle the 047 * symbol 048 */ 049 Paint outlinePaint(Symbol s) throws IllegalSymbolException; 050 051 /** 052 * Return the fill paint for a symbol. 053 * 054 * @param s the symbol to fill 055 * @return the Paint to use 056 * @throws IllegalSymbolException if this SymbolStyle can not handle the 057 * symbol 058 */ 059 Paint fillPaint(Symbol s) throws IllegalSymbolException; 060}