001/** 002 * BioJava development code 003 * 004 * This code may be freely distributed and modified under the 005 * terms of the GNU Lesser General Public Licence. This should 006 * be distributed with the code. If you do not have a copy, 007 * see: 008 * 009 * http://www.gnu.org/copyleft/lesser.html 010 * 011 * Copyright for this code is held jointly by the individual 012 * authors. These should be listed in @author doc comments. 013 * 014 * For more information on the BioJava project and its aims, 015 * or to join the biojava-l mailing list, visit the home page 016 * at: 017 * 018 * http://www.biojava.org/ 019 * 020 */ 021 022package org.biojava.bio.seq.io.game; 023 024import org.biojava.utils.stax.DelegationManager; 025import org.xml.sax.Attributes; 026import org.xml.sax.SAXException; 027 028/** 029 * Handles the root GAME element 030 * 031 * @author David Huen 032 * @since 1.8 033 */ 034public class GAMEHandler extends StAXFeatureHandler { 035 // there is only one GAME element encompassing the entire file 036 // in Gadfly GAME files. We create a single feature template 037 // collect all its info into one annotation bundle. 038 039 public GAMEHandler() { 040 // set up environment 041 setHandlerCharacteristics("game", true); 042 043 // setup handlers 044 // <seq> 045 super.addHandler(new ElementRecognizer.ByLocalName("seq"), 046 GAMESeqPropHandler.GAME_SEQ_PROP_HANDLER_FACTORY); 047 // <map_position> 048 super.addHandler(new ElementRecognizer.ByLocalName("map_position"), 049 GAMEMapPosPropHandler.GAME_MAP_POS_PROP_HANDLER_FACTORY); 050 // <annotation> 051 super.addHandler(new ElementRecognizer.ByLocalName("annotation"), 052 GAMEAnnotationHandler.GAME_ANNOTATION_HANDLER_FACTORY); 053 } 054 055 public void startElementHandler( 056 String nsURI, 057 String localName, 058 String qName, 059 Attributes attrs, 060 DelegationManager dm) 061 throws SAXException 062 { 063 // check the element type 064 if (!(localName.equals( "game")) ) 065 throw new SAXException("first element of file is not a game element"); 066 067 // check file version 068 String version = attrs.getValue("version"); 069 if (!(version.equals("1.001")) ) 070 throw new SAXException("GAME version is not 1.001"); 071 072// System.out.println("GAMEHandler startElementHandler called, localName: " + localName); 073 } 074} 075