001 
002/**
003 *                    BioJava development code
004 *
005 * This code may be freely distributed and modified under the
006 * terms of the GNU Lesser General Public Licence.  This should
007 * be distributed with the code.  If you do not have a copy,
008 * see:
009 *
010 *      http://www.gnu.org/copyleft/lesser.html
011 *
012 * Copyright for this code is held jointly by the individual
013 * authors.  These should be listed in @author doc comments.
014 *
015 * For more information on the BioJava project and its aims,
016 * or to join the biojava-l mailing list, visit the home page
017 * at:
018 *
019 *      http://www.biojava.org/
020 *
021 */
022
023package org.biojava.bio.seq.io.game;
024
025
026/**
027 * An interface that can be tested for by nested handlers
028 * when trying to do a callback.
029 * This one handles callbacks from <name> elements.
030 *
031 * @author David Huen
032 * @since 1.8
033 */
034public interface GAMENameCallbackItf {
035
036/**
037 * Callback implemented by nesting class to allow
038 * nested class to pass string to nesting class for
039 * handling.
040 */
041  public void NameSetStringValue(String s);
042
043}
044