001 002/** 003 * BioJava development code 004 * 005 * This code may be freely distributed and modified under the 006 * terms of the GNU Lesser General Public Licence. This should 007 * be distributed with the code. If you do not have a copy, 008 * see: 009 * 010 * http://www.gnu.org/copyleft/lesser.html 011 * 012 * Copyright for this code is held jointly by the individual 013 * authors. These should be listed in @author doc comments. 014 * 015 * For more information on the BioJava project and its aims, 016 * or to join the biojava-l mailing list, visit the home page 017 * at: 018 * 019 * http://www.biojava.org/ 020 * 021 */ 022 023package org.biojava.bio.seq.io.game; 024 025 026/** 027 * An interface that can be tested for by nested handlers 028 * when trying to do a callback. 029 * This one handles callbacks from <name> elements. 030 * 031 * @author David Huen 032 * @since 1.8 033 */ 034public interface GAMENameCallbackItf { 035 036/** 037 * Callback implemented by nesting class to allow 038 * nested class to pass string to nesting class for 039 * handling. 040 */ 041 public void NameSetStringValue(String s); 042 043} 044