CalcPoint |
Utility operations on Point3d.
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Matrices |
Matrices contains static methods to operate and transform matrices used in 3D
geometry (transformation matrices and rotation matrices).
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MomentsOfInertia |
The moment of inertia, otherwise known as the angular mass or rotational
inertia, of a rigid body determines the torque needed for a desired angular
acceleration about a rotational axis.
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SuperPositionAbstract |
The SuperPositionAbstract contains common code shared by all SuperPosition
algorithm implementations.
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SuperPositionQCP |
Implementation of the Quaternion-Based Characteristic Polynomial algorithm
for RMSD and Superposition calculations.
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SuperPositionQuat |
The SuperPositionQuat implements a quaternion based algorithm to superpose
arrays of Points in 3D.
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SuperPositions |
SuperPositions is a Class that provides static helper methods and an easy
access to the whole family of SuperPosition algorithms.
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SuperPositionSVD |
A class that calculates the superposition between two sets of points using an
SVD Matrix Decomposition.
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UnitQuaternions |
UnitQuaternions is a static Class that contains methods for calculating and
using unit quaternions.
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