public interface MultipleSuperimposer
There can be several implementations of a superimposer, because there is not a unique superposition of multiple structures given their residue equivalencies, and their running times are asymptotically different.
void superimpose(MultipleAlignment alignment) throws StructureException
MultipleAlignment. The superposition is done for all individual BlockSets. If there is only one BlockSet.
At a minimum, this should set the transformation matrices for
This method only calculates and sets the transformation 4D Matrices.
If any score is needed it should be calculated and set separately
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