CalcPoint 
Utility operations on Point3d.

Matrices 
Matrices contains static methods to operate and transform matrices used in 3D
geometry (transformation matrices and rotation matrices).

MomentsOfInertia 
The moment of inertia, otherwise known as the angular mass or rotational
inertia, of a rigid body determines the torque needed for a desired angular
acceleration about a rotational axis.

SuperPositionAbstract 
The SuperPositionAbstract contains common code shared by all SuperPosition
algorithm implementations.

SuperPositionQCP 
Implementation of the QuaternionBased Characteristic Polynomial algorithm
for RMSD and Superposition calculations.

SuperPositionQuat 
The SuperPositionQuat implements a quaternion based algorithm to superpose
arrays of Points in 3D.

SuperPositions 
SuperPositions is a Class that provides static helper methods and an easy
access to the whole family of SuperPosition algorithms.

SuperPositionSVD 
A class that calculates the superposition between two sets of points using an
SVD Matrix Decomposition.

UnitQuaternions 
UnitQuaternions is a static Class that contains methods for calculating and
using unit quaternions.
