public class GappedRenderer extends SequenceRendererWrapper
Each ungapped block in the gapped symbol list will be displayed as a contiguous region by this renderer. Where there are gaps, this renderer will display nothing. Then, when the gaps are over, it will continue to render the ungapped sequence. This has the effect of snapping the image of the ungapped sequence where there are gaps, so as to allow it to be viewed in the gapped co-ordinate system.
SequenceRenderer.RendererForwarder
RENDERER
Constructor and Description |
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GappedRenderer() |
GappedRenderer(SequenceRenderer renderer) |
Modifier and Type | Method and Description |
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double |
getDepth(SequenceRenderContext src)
Retrieve the depth of this renderer when rendering src.
|
double |
getMinimumLeader(SequenceRenderContext src)
Retrieve the minimum leading distance for this renderer when rendering src.
|
double |
getMinimumTrailer(SequenceRenderContext src)
Retrieve the minimum trailing distance for this renderer when rendering src.
|
protected SequenceRenderContext |
makeContext(SequenceRenderContext src,
RangeLocation loc) |
void |
paint(Graphics2D g,
SequenceRenderContext src)
Render a portion (possibly all) of the information for src to g, displaying
all of the data that would fall within seqBox.
|
getChangeSupport, getRenderer, processMouseEvent, setRenderer
addChangeListener, addChangeListener, generateChangeSupport, hasListeners, hasListeners, isUnchanging, removeChangeListener, removeChangeListener
public GappedRenderer()
public GappedRenderer(SequenceRenderer renderer)
public double getDepth(SequenceRenderContext src)
SequenceRenderer
The depth may vary between sequence panels - for example based upon sequence length. Each line of information in the SequenceRendererContext only renders a region of the sequence. The depth for one complete line may be different from that for another due to the sequence having more or less information in that region to show. For example, a feature renderer implementation may chose to collapse down to a depth of zero pixels if there are no features to render within a region.
getDepth
in interface SequenceRenderer
getDepth
in class SequenceRendererWrapper
src
- the SequenceRenderContext to return info forpublic double getMinimumLeader(SequenceRenderContext src)
SequenceRenderer
The leading distance may vary between sequence panels - for example based upon sequence length.
getMinimumLeader
in interface SequenceRenderer
getMinimumLeader
in class SequenceRendererWrapper
src
- the SequenceRenderContext to return info forpublic double getMinimumTrailer(SequenceRenderContext src)
SequenceRenderer
The trailing distance may vary between sequence panels - for example based upon sequence length.
getMinimumTrailer
in interface SequenceRenderer
getMinimumTrailer
in class SequenceRendererWrapper
src
- the SequenceRenderContext to return info forpublic void paint(Graphics2D g, SequenceRenderContext src)
SequenceRenderer
paint
in interface SequenceRenderer
paint
in class SequenceRendererWrapper
g
- the Graphics2D to render tosrc
- the SequenceRenderContext that encapsulates the information to renderprotected SequenceRenderContext makeContext(SequenceRenderContext src, RangeLocation loc)
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