public class SymbolSequenceRenderer extends Object implements SequenceRenderer
SymbolSequenceRenderer renders symbols of a
SymbolList.SequenceRenderer.RendererForwarder| Constructor and Description |
|---|
SymbolSequenceRenderer() |
| Modifier and Type | Method and Description |
|---|---|
double |
getDepth(SequenceRenderContext context)
Retrieve the depth of this renderer when rendering src.
|
double |
getMinimumLeader(SequenceRenderContext context)
Retrieve the minimum leading distance for this renderer when rendering src.
|
double |
getMinimumTrailer(SequenceRenderContext context)
Retrieve the minimum trailing distance for this renderer when rendering src.
|
void |
paint(Graphics2D g2,
SequenceRenderContext context)
Render a portion (possibly all) of the information for src to g, displaying
all of the data that would fall within seqBox.
|
SequenceViewerEvent |
processMouseEvent(SequenceRenderContext context,
MouseEvent me,
List path)
Produce a SequenceViewerEvent in response to a mouse gesture.
|
public SymbolSequenceRenderer()
public double getDepth(SequenceRenderContext context)
SequenceRendererThe depth may vary between sequence panels - for example based upon sequence length. Each line of information in the SequenceRendererContext only renders a region of the sequence. The depth for one complete line may be different from that for another due to the sequence having more or less information in that region to show. For example, a feature renderer implementation may chose to collapse down to a depth of zero pixels if there are no features to render within a region.
getDepth in interface SequenceRenderercontext - the SequenceRenderContext to return info forpublic double getMinimumLeader(SequenceRenderContext context)
SequenceRendererThe leading distance may vary between sequence panels - for example based upon sequence length.
getMinimumLeader in interface SequenceRenderercontext - the SequenceRenderContext to return info forpublic double getMinimumTrailer(SequenceRenderContext context)
SequenceRendererThe trailing distance may vary between sequence panels - for example based upon sequence length.
getMinimumTrailer in interface SequenceRenderercontext - the SequenceRenderContext to return info forpublic void paint(Graphics2D g2, SequenceRenderContext context)
SequenceRendererpaint in interface SequenceRendererg2 - the Graphics2D to render tocontext - the SequenceRenderContext that encapsulates the information to renderpublic SequenceViewerEvent processMouseEvent(SequenceRenderContext context, MouseEvent me, List path)
SequenceRendererA SequenceRenderer that performs any form of coordinate remapping should ensure that it appropriately transforms the mouse event. However, in the SequenceViewerEvent returned, the MouseEvent should be in untransformed coordinates.
The SequenceRenderer implementation should append itself to the path list before constructing the SequenceViewerEvent.
processMouseEvent in interface SequenceRenderercontext - the SequenceRenderContext currently in scopeme - a MouseEvent that caused this requestpath - the List of SequenceRenderer instances passed through so farCopyright © 2014 BioJava. All rights reserved.