public class GAMEAnnotationHandler extends StAXFeatureHandler implements GAMEFeatureCallbackItf
Modifier and Type | Field and Description |
---|---|
static StAXHandlerFactory |
GAME_ANNOTATION_HANDLER_FACTORY |
callbackStack, endLoc, featureListener, featureTemplate, stackLevel, startLoc
Modifier and Type | Method and Description |
---|---|
protected Feature.Template |
createTemplate()
generates a very basic Template for the feature with
SmallAnnotation in the annotation field.
|
void |
endElementHandler(String nsURI,
String localName,
String qName,
StAXContentHandler handler)
Element specific exit handler
Subclass to do anything useful.
|
void |
reportFeature(Location loc)
Allows nesting class that manages a gene template
to gain information about its extent from nested
elements.
|
void |
reportStrand(StrandedFeature.Strand strand) |
void |
startElementHandler(String nsURI,
String localName,
String qName,
Attributes attrs)
Element-specific handler.
|
addHandler, endElement, getFeatureListener, getHandlerStackIterator, getLevel, pop, push, setFeatureListener, setHandlerCharacteristics, startElement
characters, endPrefixMapping, endTree, ignorableWhitespace, processingInstruction, setDocumentLocator, skippedEntity, startPrefixMapping, startTree
public static final StAXHandlerFactory GAME_ANNOTATION_HANDLER_FACTORY
protected Feature.Template createTemplate()
StAXFeatureHandler
Override if you wish a more specialised Template.
createTemplate
in class StAXFeatureHandler
public void reportFeature(Location loc)
GAMEFeatureCallbackItf
reportFeature
in interface GAMEFeatureCallbackItf
public void reportStrand(StrandedFeature.Strand strand)
reportStrand
in interface GAMEFeatureCallbackItf
public void startElementHandler(String nsURI, String localName, String qName, Attributes attrs)
StAXFeatureHandler
startElementHandler
in class StAXFeatureHandler
public void endElementHandler(String nsURI, String localName, String qName, StAXContentHandler handler)
StAXFeatureHandler
endElementHandler
in class StAXFeatureHandler
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