Package org.biojava.bio.seq.io.game
Class GAMEFeatureSetHandler
- java.lang.Object
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- org.biojava.utils.stax.StAXContentHandlerBase
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- org.biojava.bio.seq.io.game.StAXFeatureHandler
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- org.biojava.bio.seq.io.game.GAMEFeatureSetHandler
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- All Implemented Interfaces:
GAMENameCallbackItf
,GAMETranscriptCallbackItf
,StAXContentHandler
public class GAMEFeatureSetHandler extends StAXFeatureHandler implements GAMENameCallbackItf, GAMETranscriptCallbackItf
Handles the <feature_set> element- Since:
- 1.2
- Author:
- David Huen
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Field Summary
Fields Modifier and Type Field Description static StAXHandlerFactory
GAME_FEATURESET_HANDLER_FACTORY
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Fields inherited from class org.biojava.bio.seq.io.game.StAXFeatureHandler
callbackStack, endLoc, featureListener, featureTemplate, stackLevel, startLoc
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected Feature.Template
createTemplate()
generates a very basic Template for the feature with SmallAnnotation in the annotation field.void
endElementHandler(String nsURI, String localName, String qName, StAXContentHandler handler)
Element specific exit handler Subclass to do anything useful.void
NameSetStringValue(String s)
Callback implemented by nesting class to allow nested class to pass string to nesting class for handling.void
reportExon(RangeLocation range, StrandedFeature.Strand strand)
Allows nesting class that manages a transcript template to gain information about its extent from nested elements that represent exons.void
startElementHandler(String nsURI, String localName, String qName, Attributes attrs)
Element-specific handler.-
Methods inherited from class org.biojava.bio.seq.io.game.StAXFeatureHandler
addHandler, endElement, getFeatureListener, getHandlerStackIterator, getLevel, pop, push, setFeatureListener, setHandlerCharacteristics, startElement
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Methods inherited from class org.biojava.utils.stax.StAXContentHandlerBase
characters, endPrefixMapping, endTree, ignorableWhitespace, processingInstruction, setDocumentLocator, skippedEntity, startPrefixMapping, startTree
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Field Detail
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GAME_FEATURESET_HANDLER_FACTORY
public static final StAXHandlerFactory GAME_FEATURESET_HANDLER_FACTORY
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Method Detail
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NameSetStringValue
public void NameSetStringValue(String s)
Description copied from interface:GAMENameCallbackItf
Callback implemented by nesting class to allow nested class to pass string to nesting class for handling.- Specified by:
NameSetStringValue
in interfaceGAMENameCallbackItf
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reportExon
public void reportExon(RangeLocation range, StrandedFeature.Strand strand)
Description copied from interface:GAMETranscriptCallbackItf
Allows nesting class that manages a transcript template to gain information about its extent from nested elements that represent exons.- Specified by:
reportExon
in interfaceGAMETranscriptCallbackItf
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createTemplate
protected Feature.Template createTemplate()
Description copied from class:StAXFeatureHandler
generates a very basic Template for the feature with SmallAnnotation in the annotation field.Override if you wish a more specialised Template.
- Overrides:
createTemplate
in classStAXFeatureHandler
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startElementHandler
public void startElementHandler(String nsURI, String localName, String qName, Attributes attrs) throws SAXException
Description copied from class:StAXFeatureHandler
Element-specific handler. Subclass this to do something useful!- Overrides:
startElementHandler
in classStAXFeatureHandler
- Throws:
SAXException
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endElementHandler
public void endElementHandler(String nsURI, String localName, String qName, StAXContentHandler handler)
Description copied from class:StAXFeatureHandler
Element specific exit handler Subclass to do anything useful.- Overrides:
endElementHandler
in classStAXFeatureHandler
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