public class SymbolTable<Key extends Comparable<Key>,Value> extends Object implements Iterable<Key>, Serializable
The class uses the convention that values cannot be null. Setting the value associated with a key to null is equivalent to removing the key.
This implementation uses a balanced binary search tree. The add, contains, delete, minimum, maximum, ceiling, and floor methods take logarithmic time. Derived from http://introcs.cs.princeton.edu/java/44st/ST.java.html
For additional documentation, see Section 4.4 of Introduction to Programming in Java: An Interdisciplinary Approach by Robert Sedgewick and Kevin Wayne.
Constructor and Description |
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SymbolTable()
Create an empty symbol table.
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Modifier and Type | Method and Description |
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Key |
ceil(Key k)
Return the smallest key in the table >= k.
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boolean |
contains(Key key)
Is the key in the table?
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Value |
delete(Key key)
Delete the key (and paired value) from table.
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Key |
floor(Key k)
Return the largest key in the table <= k.
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Value |
get(Key key)
Return the value paired with given key; null if key is not in table.
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Iterator<Key> |
iterator()
Return an Iterator for the keys in the table.
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Iterable<Key> |
keys()
Return an Iterable for the keys in the table.
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Key |
max()
Return the largest key in the table.
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Key |
min()
Return the smallest key in the table.
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void |
put(Key key,
Value val)
Put key-value pair into the symbol table.
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int |
size()
How many keys are in the table?
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
forEach, spliterator
public SymbolTable()
public void put(Key key, Value val)
public Value delete(Key key)
public int size()
public Iterator<Key> iterator()
iterator
in interface Iterable<Key extends Comparable<Key>>
public Iterable<Key> keys()
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