Constructor and Description |
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Helix() |
Modifier and Type | Method and Description |
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double |
getAngle()
Returns the pitch angle of the helix
|
javax.vecmath.AxisAngle4d |
getAxisAngle()
Returns the AxisAngle of the helix transformation
|
int |
getContacts() |
int |
getFold() |
List<List<Integer>> |
getLayerLines() |
int |
getnStart() |
List<Integer> |
getPermutation() |
List<List<Integer>> |
getRepeatUnits() |
double |
getRise() |
QuatSymmetryScores |
getScores() |
javax.vecmath.Matrix4d |
getTransformation() |
void |
setContacts(int contacts) |
void |
setFold(int fold) |
void |
setnStart(int nStart) |
void |
setPermutation(List<Integer> permutation) |
void |
setRepeatUnits(List<List<Integer>> repeatUnits) |
void |
setRise(double rise) |
void |
setScores(QuatSymmetryScores scores) |
void |
setTransformation(javax.vecmath.Matrix4d transformation) |
String |
toString() |
public Helix()
public QuatSymmetryScores getScores()
public void setScores(QuatSymmetryScores scores)
scores
- the scores to setpublic List<Integer> getPermutation()
public void setPermutation(List<Integer> permutation)
permutation
- the permutation to setpublic List<List<Integer>> getRepeatUnits()
public void setRepeatUnits(List<List<Integer>> repeatUnits)
public javax.vecmath.Matrix4d getTransformation()
public void setTransformation(javax.vecmath.Matrix4d transformation)
transformation
- the transformation to setpublic double getRise()
public void setRise(double rise)
public double getAngle()
transformation
- helix transformationpublic javax.vecmath.AxisAngle4d getAxisAngle()
transformation
- helix transformationpublic int getnStart()
public void setnStart(int nStart)
public int getFold()
public void setFold(int fold)
fold
- the fold to setpublic int getContacts()
public void setContacts(int contacts)
public List<List<Integer>> getLayerLines()
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