public class SuperPositions extends Object
SuperPosition
algorithms.
It defines a static SuperPosition object and uses it for calculation.
Modifier and Type | Method and Description |
---|---|
static double |
getRmsd(javax.vecmath.Point3d[] fixed,
javax.vecmath.Point3d[] moved)
Use the
SuperPosition.getRmsd(Point3d[], Point3d[]) method of the
default static SuperPosition algorithm contained in this Class. |
static double |
getRmsdAtOrigin(javax.vecmath.Point3d[] fixed,
javax.vecmath.Point3d[] moved)
Use the
SuperPosition.getRmsd(Point3d[], Point3d[]) method of the
default static SuperPosition algorithm contained in this Class, assuming
that the point arrays are centered at the origin. |
static void |
setDefaultSuperPosition(SuperPositionAbstract defaultAlgorithm) |
static javax.vecmath.Matrix4d |
superpose(javax.vecmath.Point3d[] fixed,
javax.vecmath.Point3d[] moved)
Use the
SuperPosition.superpose(Point3d[], Point3d[]) method of
the default static SuperPosition algorithm contained in this Class. |
static javax.vecmath.Matrix4d |
superposeAndTransform(javax.vecmath.Point3d[] fixed,
javax.vecmath.Point3d[] moved)
Use the
SuperPosition.superposeAndTransform(Point3d[], Point3d[])
method of the default static SuperPosition algorithm contained in this
Class. |
static javax.vecmath.Matrix4d |
superposeAndTransformAtOrigin(javax.vecmath.Point3d[] fixed,
javax.vecmath.Point3d[] moved)
Use the
SuperPosition.superposeAndTransform(Point3d[], Point3d[])
method of the default static SuperPosition algorithm contained in this
Class, assuming that the point arrays are centered at the origin. |
static javax.vecmath.Matrix4d |
superposeAtOrigin(javax.vecmath.Point3d[] fixed,
javax.vecmath.Point3d[] moved)
Use the
SuperPosition.superpose(Point3d[], Point3d[]) method of
the default static SuperPosition algorithm contained in this Class,
assuming that the point arrays are centered at the origin. |
public static javax.vecmath.Matrix4d superpose(javax.vecmath.Point3d[] fixed, javax.vecmath.Point3d[] moved)
SuperPosition.superpose(Point3d[], Point3d[])
method of
the default static SuperPosition algorithm contained in this Class.public static javax.vecmath.Matrix4d superposeAtOrigin(javax.vecmath.Point3d[] fixed, javax.vecmath.Point3d[] moved)
SuperPosition.superpose(Point3d[], Point3d[])
method of
the default static SuperPosition algorithm contained in this Class,
assuming that the point arrays are centered at the origin.public static javax.vecmath.Matrix4d superposeAndTransform(javax.vecmath.Point3d[] fixed, javax.vecmath.Point3d[] moved)
SuperPosition.superposeAndTransform(Point3d[], Point3d[])
method of the default static SuperPosition algorithm contained in this
Class.public static javax.vecmath.Matrix4d superposeAndTransformAtOrigin(javax.vecmath.Point3d[] fixed, javax.vecmath.Point3d[] moved)
SuperPosition.superposeAndTransform(Point3d[], Point3d[])
method of the default static SuperPosition algorithm contained in this
Class, assuming that the point arrays are centered at the origin.public static double getRmsd(javax.vecmath.Point3d[] fixed, javax.vecmath.Point3d[] moved)
SuperPosition.getRmsd(Point3d[], Point3d[])
method of the
default static SuperPosition algorithm contained in this Class.public static double getRmsdAtOrigin(javax.vecmath.Point3d[] fixed, javax.vecmath.Point3d[] moved)
SuperPosition.getRmsd(Point3d[], Point3d[])
method of the
default static SuperPosition algorithm contained in this Class, assuming
that the point arrays are centered at the origin.public static void setDefaultSuperPosition(SuperPositionAbstract defaultAlgorithm)
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