Class RulerRenderer
- java.lang.Object
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- org.biojava.bio.gui.sequence.RulerRenderer
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- All Implemented Interfaces:
SequenceRenderer
public class RulerRenderer extends Object implements SequenceRenderer
RulerRenderer
renders numerical scales in sequence coordinates. The tick direction may be set to point upwards (or left when the scale is vertical) or downwards (right when the scale is vertical).Note: The Compaq Java VMs 1.3.1 - 1.4.0 on Tru64 appear to have a bug in font transformation which prevents a vertically oriented ruler displaying correctly rotated text.
- Author:
- Matthew Pocock, Thomas Down, David Huen, Keith James, Kalle Näslund
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Nested Class Summary
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Nested classes/interfaces inherited from interface org.biojava.bio.gui.sequence.SequenceRenderer
SequenceRenderer.RendererForwarder
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Field Summary
Fields Modifier and Type Field Description static int
TICKS_DOWN
TICKS_DOWN
indicates that the ticks will point downwards from a baseline.static int
TICKS_UP
TICKS_UP
indicates that the ticks will point upwards from a baseline.
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Constructor Summary
Constructors Constructor Description RulerRenderer()
Creates a newRulerRenderer
with the default setting of ticks pointing downwards.RulerRenderer(int tickDirection)
Creates a newRulerRenderer
with the specified tick direction.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description double
getDepth(SequenceRenderContext src)
Retrieve the depth of this renderer when rendering src.double
getMinimumLeader(SequenceRenderContext context)
Retrieve the minimum leading distance for this renderer when rendering src.double
getMinimumTrailer(SequenceRenderContext context)
Retrieve the minimum trailing distance for this renderer when rendering src.void
paint(Graphics2D g2, SequenceRenderContext context)
Render a portion (possibly all) of the information for src to g, displaying all of the data that would fall within seqBox.SequenceViewerEvent
processMouseEvent(SequenceRenderContext context, MouseEvent me, List path)
Produce a SequenceViewerEvent in response to a mouse gesture.
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Field Detail
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TICKS_UP
public static final int TICKS_UP
TICKS_UP
indicates that the ticks will point upwards from a baseline.- See Also:
- Constant Field Values
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TICKS_DOWN
public static final int TICKS_DOWN
TICKS_DOWN
indicates that the ticks will point downwards from a baseline.- See Also:
- Constant Field Values
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Constructor Detail
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RulerRenderer
public RulerRenderer() throws IllegalArgumentException
Creates a newRulerRenderer
with the default setting of ticks pointing downwards.- Throws:
IllegalArgumentException
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RulerRenderer
public RulerRenderer(int tickDirection) throws IllegalArgumentException
Creates a newRulerRenderer
with the specified tick direction.- Parameters:
tickDirection
- anint
.- Throws:
IllegalArgumentException
- if an error occurs.
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Method Detail
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getMinimumLeader
public double getMinimumLeader(SequenceRenderContext context)
Description copied from interface:SequenceRenderer
Retrieve the minimum leading distance for this renderer when rendering src.The leading distance may vary between sequence panels - for example based upon sequence length.
- Specified by:
getMinimumLeader
in interfaceSequenceRenderer
- Parameters:
context
- the SequenceRenderContext to return info for- Returns:
- the leading distance of the renderer for that sequence panel
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getMinimumTrailer
public double getMinimumTrailer(SequenceRenderContext context)
Description copied from interface:SequenceRenderer
Retrieve the minimum trailing distance for this renderer when rendering src.The trailing distance may vary between sequence panels - for example based upon sequence length.
- Specified by:
getMinimumTrailer
in interfaceSequenceRenderer
- Parameters:
context
- the SequenceRenderContext to return info for- Returns:
- the trailing distance of the renderer for that sequence panel
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getDepth
public double getDepth(SequenceRenderContext src)
Description copied from interface:SequenceRenderer
Retrieve the depth of this renderer when rendering src.The depth may vary between sequence panels - for example based upon sequence length. Each line of information in the SequenceRendererContext only renders a region of the sequence. The depth for one complete line may be different from that for another due to the sequence having more or less information in that region to show. For example, a feature renderer implementation may chose to collapse down to a depth of zero pixels if there are no features to render within a region.
- Specified by:
getDepth
in interfaceSequenceRenderer
- Parameters:
src
- the SequenceRenderContext to return info for- Returns:
- the depth of the renderer for that sequence panel
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paint
public void paint(Graphics2D g2, SequenceRenderContext context)
Description copied from interface:SequenceRenderer
Render a portion (possibly all) of the information for src to g, displaying all of the data that would fall within seqBox.- Specified by:
paint
in interfaceSequenceRenderer
- Parameters:
g2
- the Graphics2D to render tocontext
- the SequenceRenderContext that encapsulates the information to render
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processMouseEvent
public SequenceViewerEvent processMouseEvent(SequenceRenderContext context, MouseEvent me, List path)
Description copied from interface:SequenceRenderer
Produce a SequenceViewerEvent in response to a mouse gesture.A SequenceRenderer that performs any form of coordinate remapping should ensure that it appropriately transforms the mouse event. However, in the SequenceViewerEvent returned, the MouseEvent should be in untransformed coordinates.
The SequenceRenderer implementation should append itself to the path list before constructing the SequenceViewerEvent.
- Specified by:
processMouseEvent
in interfaceSequenceRenderer
- Parameters:
context
- the SequenceRenderContext currently in scopeme
- a MouseEvent that caused this requestpath
- the List of SequenceRenderer instances passed through so far- Returns:
- a SequenceViewerEvent encapsulating the mouse gesture
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